# Configuration file

####################
# block
####################

block {
    I:"Held Item Block"=1250
    I:"Lava Tank"=1251
    I:"Liquid Metal Flowing"=1252
    I:"Liquid Metal Still"=1253
    I:"Metal Storage"=1254
    I:"Multi Brick"=1255
    I:"Ore Berry One"=1256
    I:"Ore Berry Two"=1257
    I:"Ores Gravel"=1258
    I:"Ores Slag"=1259
    I:"Seared Table"=1260
    I:Smeltery=1261
    I:"Special Soil"=1262
    I:"Speed Block"=1263
    I:"Stone Torch"=1264
    I:"Wood Tool Station"=1265
}


####################
# difficulty changes
####################

"difficulty changes" {
    B:"Enable mod bone tools"=true
    B:"Enable mod cactus tools"=true
    B:"Enable mod stone tools"=true
    B:"Enable mod wooden tools"=true
    B:"Keep hunger on death"=true
    B:"Keep levels on death"=true
    B:"Remove Overworld void fog"=true
    B:"Turn water clear"=true
}


####################
# equipables
####################

equipables {
    I:"Heart Canister"=12500
    I:"Heavy Helmet"=12501
}


####################
# general
####################

general {
    I:"Sea level"=64
}


####################
# mob spawning
####################

"mob spawning" {
    B:"Activate Blue Slime Spawns"=true
    B:"Activate Nitro Creeper Spawns"=true
    I:"Spawn Weight for Blue Slime"=8
    I:"Spawn Weight for Nitro Creeper"=8
}


####################
# patterns and misc
####################

"patterns and misc" {
    I:"Blank Patterns"=12502
    I:Buckets=12503
    I:Materials=12504
    I:"Metal Pattern"=12505
    I:"Ore Chunks"=12506
    I:"Strange Food"=12507
    I:"Tinker's Manual"=12508
    I:"Title Icon"=12509
    I:"Tool Rod"=12510
    I:"Tool Shard"=12511
    I:"Wood Pattern"=12512
}


####################
# tool parts
####################

"tool parts" {
    I:"Axe Head"=12513
    I:"Chisel Head"=12514
    I:Crossbar=12515
    I:"Frypan Head"=12516
    I:"Hoe Head"=12517
    I:"Knife Blade"=12518
    I:"Large Guard"=12519
    I:"Lumber Axe Head"=12520
    I:"Medium Guard"=12521
    I:"Pickaxe Head"=12522
    I:"Shovel Head"=12523
    I:"Sign Head"=12524
    I:"Sword Blade"=12525
    I:"Tool Binding"=12526
}


####################
# tools
####################

tools {
    I:Axe=12527
    I:Battlesign=12528
    I:Broadsword=12529
    I:Chisel=12530
    I:Dagger=12531
    I:"Frying Pan"=12532
    I:Hoe=12533
    I:Longbow=12534
    I:Longsword=12535
    I:"Lumber Axe"=12536
    I:Mattock=12537
    I:Pickaxe=12538
    I:"Potion Launcher"=12539
    I:Rapier=12540
    I:Shortbow=12541
    I:Shovel=12542
}


####################
# worldgen
####################

worldgen {
    I:"Aluminum Bush Density"=2
    I:"Aluminum Bush Max Y"=64
    I:"Aluminum Bush Min Y"=0
    I:"Aluminum Bush Rarity"=1
    I:"Aluminum Surface Rarity"=32
    I:"Aluminum Underground Density"=1
    I:"Aluminum Underground Max Y"=64
    I:"Aluminum Underground Min Y"=0
    I:"Cobalt Surface Rarity"=400
    I:"Copper Bush Density"=2
    I:"Copper Bush Max Y"=60
    I:"Copper Bush Min Y"=20
    I:"Copper Bush Rarity"=1
    I:"Copper Surface Rarity"=32
    I:"Copper Underground Density"=1
    I:"Copper Underground Max Y"=60
    I:"Copper Underground Min Y"=20
    I:"Gold Bush Density"=1
    I:"Gold Bush Rarity"=4
    I:"Gold Surface Rarity"=200
    I:"Iron Bush Density"=1
    I:"Iron Bush Rarity"=2
    I:"Iron Surface Rarity"=70
    I:"Nether Ores Density"=8
    I:"Silver Bush Density"=1
    I:"Silver Bush Rarity"=2
    I:"Tin Bush Density"=2
    I:"Tin Bush Max Y"=40
    I:"Tin Bush Min Y"=0
    I:"Tin Bush Rarity"=1
    I:"Tin Surface Rarity"=32
    I:"Tin Underground Density"=1
    I:"Tin Underground Max Y"=40
    I:"Tin Underground Min Y"=0
}


####################
# worldgen disabler
####################

"worldgen disabler" {
    B:"Add Village Generation"=true
    B:"Generate Aluminum"=true
    B:"Generate Aluminum Bushes"=true
    B:"Generate Cobalt and Ardite"=true
    B:"Generate Copper"=true
    B:"Generate Copper Bushes"=true
    B:"Generate Gold Bushes"=true
    B:"Generate Iron Bushes"=true
    B:"Generate Silver Bushes"=true
    B:"Generate Surface Aluminum"=true
    B:"Generate Surface Copper"=true
    B:"Generate Surface Gold"=true
    B:"Generate Surface Iron"=true
    B:"Generate Surface Tin"=true
    B:"Generate Tin"=true
    B:"Generate Tin Bushes"=true
}


