# MChat Locale
format:
    forward: '[F]'
    local: '[L]'
    pm:
        received: '%sender &1-&2-&3-&4> &fMe: %msg'
        sent: '&fMe &1-&2-&3-&4> &4%recipient&f: %msg'
    say: '&6[Server]&e %msg'
    shout: '[Shout]'
    spy: '[Spy]'
    date: HH:mm:ss
    name: +p+dn+s&e
    tabbedList: +p+dn+s
    listCmd: +p+dn+s
    me: '* +p+dn+s&e +m'
message:
    afk:
        afk: AFK
        default: Away From Keyboard
    config:
        reloaded: '%config Reloaded.'
        updated: '%config has been updated.'
    convo:
        accepted: Convo request with &5'&4%player&5'&4 has been accepted.
        convo: '&4[Convo] '
        denied: You have denied a Convo request from &5'&4%player&5'&4.
        ended: Conversation with '%player' has ended.
        hasRequest: '&5''&4%player&5''&4 Already has a Convo request.'
        inviteSent: You have invited &5'&4%player&5'&4 to have a Convo.
        invited: You have been invited to a Convo by &5'&4%player&5'&4 use /pmchataccept to accept.
        left: You have left the Conversation with '%player'.
        noPending: No pending Convo request.
        notIn: You are not currently in a Convo.
        notStarted: Convo request with &5'&4%player&5'&4 has been denied.
        started: You have started a Convo with &5'&4%player&5'&4.
    general:
        mute: Target '%player' successfully %muted. To %mute use this command again.
        noPerms: You do not have '%permission'.
    info:
        alteration: Info Alteration Successful.
    list:
        header: '&6-- There are &8%players&6 out of the maximum of &8%max&6 Players
            online. --'
    player:
        afk: '%player is now AFK. [ %r ]'
        notAfk: '%player is no longer AFK.'
        notFound: ''
        notOnline: ''
        stillAfk: You are still AFK.
    pm:
        noPm: No one has yet PM'd you.
    shout:
        noInput: You can't shout nothing!
    spout:
        colour: dark_red
        pmFrom: '[PMChat] From:'
        typing: '*Typing*'
    event:
        join: '%player has joined the game.'
        leave: '%player has left the game.'
        kick: '%player has been kicked from the game. [ %r ]'
    death:
        inFire: '%player went up in flames.'
        onFire: '%player burned to death.'
        lava: '%player tried to swim in lava.'
        inWall: '%player suffocated in a wall.'
        drown: '%player drowned.'
        starve: '%player starved to death.'
        cactus: '%player was pricked to death.'
        fall: '%player hit the ground too hard.'
        outOfWorld: '%player fell out of the world.'
        generic: '%player died.'
        explosion: '%player blew up.'
        magic: '%player was killed by magic.'
        entity: '%player was slain by %killer.'
        arrow: '%player was shot by %killer.'
        fireball: '%player was fireballed by %killer.'
        thrown: '%player was pummeled by %killer.'
    heroes:
        isMaster: The Great
        notMaster: The Squire
